Thursday, December 31, 2009

GDAM 2009: Year in Review

Originating as a proposed initiative for the IGDA's new Game Design SIG, Game Design Aspect of the Month (or GDAM) began on March 1 of 2009 to serve as a platform and community blog for game developers and scholars to discuss design issues.

Since then, we have covered several topics. They were:
We look forward to more great topics in the coming year! To participate, please submit topic suggestions for future months and contribute articles. You can also become a regular contributor or an editor.

Happy Holidays! And many thanks to our readers and contributors!

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