So many things happening this week! As part of PlayCrafting NYC's celebration of Women's History Month, I will be on the Women in Games panel tonight at Microsoft NY. Free admission and pizza. Come see and play demos from local female developers. We will be talking about inclusivity for women in the game industry.
Next week, of course, I will be part of the free information session and mini-expo next Thursday, March 30 on PlayCrafting's longer courses, including the new 4-week Game Writing Primer.
But let's not forget about Game Writing Portfolio Workout happening Monday, March 27! If you want to see what the life of a free-lance game writer is like, come to this workshop for a deep dive into typical game writing tasks. These sessions were considered the most valuable of this series. You'll be writing continually, so be sure to bring a laptop or notepad.
Here's what a former student has said about Game Writing Portfolio Workout:
"This is so far best one of the Playcrafting workshops. The teacher was funny, incredibly knowledgeable and shared the best insider's secrets!"
Come and write!
Date: Monday, March 27
Time: 6:30 PM - 8:30 PM
My background is a mixture of theatre, film, journalism, economics, and writing. I received a S.B. in Writing and Humanistic Studies (now the major of Comparative Media Studies) at MIT and then I specialized in Screenwriting at USC's School of Cinematic Arts. My first published game as a writer was on the epic space combat RPG, Terminus, which won 2 awards at the 1999 Independent Games Festival. Afterwards, I worked on the episodic fantasy series Siege of Avalon, MMO Wizard101, and the dark fantasy RPG, The Witcher, for which I was nominated for a Writers Guild of America Award in Videogame Writing.